The mark and the app icon
The logo is a rough storm cloud with a yellow bolt, drawn by @draw/sketch from a fixed seed, so it looks the same everywhere. The app icon is the same mark knocked out of a rough ink tile.
Drawings
cloudMark, accentMark and tileDrawing return a Drawing. PAGE_PALETTE paints with theme custom properties and follows the theme. TILE_PALETTE is fixed to the light palette, because an icon cannot read a page’s CSS. MARK_SIZE, ACCENT_SIZE, TILE_SIZE and TILE_MARK_OFFSET give the frames in drawing units.
SVG strings
markSvg(variant, label?)frames the cloud atsmall,sceneorlargestroke weights, named byMarkVariant.logoMarkSvg(roughness)is the large mark with the logo label, at any roughness.sceneMarkBody(roughness)is the scene-weight cloud without a frame.accentSvg()is the bolt that replaces the acute accent in the wordmark.faviconSvg()is the tile with the mark, a complete standalone SVG document.
import { MARK_SEED, MarkVariant, accentSvg, faviconSvg, markSvg } from "@draw/brand";
export const favicon: string = faviconSvg();export const logo: string = markSvg(MarkVariant.large, "Rúfol logo");export const bolt: string = accentSvg();export const seed: number = MARK_SEED;